Nathan Brannon


Video Game
Mixing & Mastering
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About Piece
Jan Willem De With, a renowned German-Dutch film composer and musician, crafted an original score for media student Josh Fisher’s conceptual fantasy game project entitled “Realms of Reverie.” Nathan had the privilege of being commissioned by Mr. De With to mix, produce, and master this elegantly composed and orchestrated piece, ensuring it perfectly complemented the game’s visionary essence aligning it with Fisher’s overall vision for his game’s concept.
Throughout the production process, Mr. De With and Nathan engaged in detailed collaborative sessions to meticulously oversee the direction of the mixing at 123 Studios in London. This project was not only a remarkable experience but also an invaluable opportunity for Nathan to enhance his skills as a producer and mixing and mastering engineer with orchestral instruments, while working alongside a distinguished artist like Mr. De With.
In conclusion, Mr. De With and Fisher were thrilled with the final musical result, praising how it effectively brought the game’s overarching story and vision to life. This accomplishment highlights Nathan's exceptional ability to produce high-quality orchestral mixes and master tracks that resonate positively with both audiences and clients. His expertise in orchestral mixing and mastering makes him an outstanding professional to work or collaborate with.
The Clients
Testimonials

“Nathan, many thanks I must admit that mixing my piece was a lot of fun, and I really like how you handled it.
Nathan Brannon
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